Sriwijaya FC Peringkat 1039 Dunia
Sriwijaya FC masih kalah jauh dengan
klub asal Indonesia lainnya yaitu Persipura Jayapura yang berada di
peringkat 346 dunia dengan poin 1460,95. Selain Persipura, klub asal
Indonesia lainnya yang peringkatnya lebih baik dari Sriwijaya FC adalah
Persija Jakarta diperingkat 466 dunia dengan poin 1427,06, Semen Padang
yang berada peringkat 549 dunia dengan poin 1405,41, Arema Indonesia
peringkat 625 dunia dengan poin, 1388,60, Persib Bandung peringkat 859
dunia dengan poin 1341,40 dan Persiba Balikpapan peringkat 882 dengan
poin 1336,57
Sementara itu untuk 10 besar peringkat
klub dunia adalah, Barcelona di peringkat pertama, Real Madrid peringkat
kedua, Bayer Munchen peringkat tiga, Manchester United peringkat empat,
Juventus peringkat lima, Dortmund peringkat enam, Benfica peringkat
tujuh, Porto peringkat delapan, Manchester City peringkat sembilan serta
AC Milan di peringkat sepuluh .
Sedangkan dilevel Asia, Sriwijaya FC
berada di peringkat 104 Asia, di bawah Persipura yang berada diperingkat
28 Asia, Persija Jakarta peringkat 42, Semen Padang peringkat 55,
Arema Indonesia peringkat 66, Persib Bandung peringkat 91, dan Persiba
Balikpapan peringkat 92. Untuk peringkat satu di kawasan Asia ditempati
oleh Al Hilal asal Arab Saudi, sementara itu peringkat terbaik klub Asia
Tenggara di tempati oleh Muangthong United asal Thailand di peringkat
tujuh Asia. ( Hensyi Fitriansyah)
Cara Perhitungan Peringkat Klub Dunia yang digunakan footballdatabase
The World Football Elo Ratings is a
ranking system for men’s national teams in association football. The
method used to rank teams is based upon the Elo rating system method but
modified to take various football-specific variables into account. Elo
should not be confused with the FIFA World Rankings, which is more
prevalent because it is the official rating system used by the
international governing body of football to rank national teams.
This system, developed by
Hungarian-American mathematician Dr. Árpád Él?, is used by FIDE, the
international chess federation, to rate chess players, and by the
European Go Federation, to rate Go players. In 1997 Bob Runyan adapted
the Elo rating system to international football and posted the results
on the Internet.
FootballDatabase.com uses the adapted
Elo Rating formula and applies it to a number of important football club
competitions around the globe, with the aim to provide fans a
mathematical ranking of World Football Clubs.
Overview
Overview
The Elo system was adapted for football
by adding a weighting for the kind of match, an adjustment for the home
team advantage, and an adjustment for goal difference in the match
result.
The factors taken into consideration when calculating a team’s new rating are:
The team’s old rating
The considered weight of the tournament
The goal difference of the match
The result of the match
The expected result of the match
The considered weight of the tournament
The goal difference of the match
The result of the match
The expected result of the match
The different weights of international competitions in descending order are:
FIFA Club World Cup, UEFA Champions League and Copa Libertadores
AFC Champions League, CAF Champions League, CONCACAF Champions League, Europa League and the Copa Sudamericana
OFC Champions League
AFC Champions League, CAF Champions League, CONCACAF Champions League, Europa League and the Copa Sudamericana
OFC Champions League
The different weights of national competitions (only top-tier league in each country is analyzed) in descending order are:
England, Italy, Spain and Germany
France, Argentina and Brazil
Netherlands and Portugal
Belgium, Czech Republic, Greece, Russia, Scotland, Turkey, Ukraine, Chile, Colombia, Ecuador, Mexico, Paraguay, Peru and Uruguay
Austria, Belarus, Bulgaria, Croatia, Cyprus, Denmark, Finland, Hungary, Ireland Republic, Israel, Norway, Poland, Romania, Serbia, Slovakia, Slovenia, Sweden, Switzerland, Bolivia, Costa Rica, Guatemala, Honduras, United States, Algeria, Cameroon, Egypt, Morocco, Nigeria, South Africa, Tunisia, China PR, Iran, Japan, Korea Republic and Saudi Arabia
All others
France, Argentina and Brazil
Netherlands and Portugal
Belgium, Czech Republic, Greece, Russia, Scotland, Turkey, Ukraine, Chile, Colombia, Ecuador, Mexico, Paraguay, Peru and Uruguay
Austria, Belarus, Bulgaria, Croatia, Cyprus, Denmark, Finland, Hungary, Ireland Republic, Israel, Norway, Poland, Romania, Serbia, Slovakia, Slovenia, Sweden, Switzerland, Bolivia, Costa Rica, Guatemala, Honduras, United States, Algeria, Cameroon, Egypt, Morocco, Nigeria, South Africa, Tunisia, China PR, Iran, Japan, Korea Republic and Saudi Arabia
All others
Ratings tend to converge on a team’s
true strength relative to its competitors after about 30 matches.
Ratings for teams with fewer than 30 matches should be considered
provisional. Match data are primarily from matches after January 01,
2009.
Basic calculation principles
Basic calculation principles
The basic principle behind the Elo
ratings is only in its simplest form similar to that of a league, unlike
the FIFA tables who effectively run their table as a normal league
table, but with weightings to take into account the other factors, the
Elo system has its one formula which takes into account the factors
mentioned above. There is no first step as in the FIFA system where a
team immediately receives points for the result, there is just one
calculation in the Elo system.
The ratings are based on the following formulae:
R_n = R_o + K*G (W – W_e)
Where;
R_n = The new team rating
R_o = The old team rating
K = Weight index regarding the tournament of the match
G = A number from the index of goal differences
W = The result of the match
W_e = The expected result
Status of match – Obtaining the K value
R_n = The new team rating
R_o = The old team rating
K = Weight index regarding the tournament of the match
G = A number from the index of goal differences
W = The result of the match
W_e = The expected result
Status of match – Obtaining the K value
The status of the match is incorporated
by the use of a weight constant. The weight is a constant regarding the
“weight” or importance of a match, defined by which tournament the match
is in, they are as follows;
The FIFA Club World Cup, UEFA Champions League and Copa Libertadores weight the same:
K=60 for the Final
K=50 for the Semifinals
K=40 for the Quarterfinals
K=30 for Group and Round of 16 matches
K=15 for Preliminary matches
K=50 for the Semifinals
K=40 for the Quarterfinals
K=30 for Group and Round of 16 matches
K=15 for Preliminary matches
AFC Champions League, CAF Champions
League, CONCACAF Champions League, Europa League, the Copa Sudamericana
and the OFC Champions League*:
K=40 (K=30*) for the Final
K=30 (K=20*) for the Semifinals
K=20 (K=15*) for the Quarterfinals
K=15 (K=10*) for Group, Round of 16 and Round of 32 matches
K=10 (K=5*) for Preliminary matches
K=30 (K=20*) for the Semifinals
K=20 (K=15*) for the Quarterfinals
K=15 (K=10*) for Group, Round of 16 and Round of 32 matches
K=10 (K=5*) for Preliminary matches
Note: * Shows the value of OFC Champions League
For national leagues as follows:
K=30 for every match of the following leagues: England, Italy, Spain and Germany
K=25 for France, Argentina and Brazil
K=20 for Netherlands and Portugal
K=15 for Belgium, Czech Republic, Greece, Russia, Scotland, Turkey, Ukraine, Chile, Colombia, Ecuador, Mexico, Paraguay, Peru and Uruguay
K=10 for Austria, Belarus, Bulgaria, Croatia, Cyprus, Denmark, Finland, Hungary, Ireland Republic, Israel, Norway, Poland, Romania, Serbia, Slovakia, Slovenia, Sweden, Switzerland, Bolivia, Costa Rica, Guatemala, Honduras, United States, Algeria, Cameroon, Egypt, Morocco, Nigeria, South Africa, Tunisia, China PR, Iran, Japan, Korea Republic and Saudi Arabia
K=5 for all others
K=25 for France, Argentina and Brazil
K=20 for Netherlands and Portugal
K=15 for Belgium, Czech Republic, Greece, Russia, Scotland, Turkey, Ukraine, Chile, Colombia, Ecuador, Mexico, Paraguay, Peru and Uruguay
K=10 for Austria, Belarus, Bulgaria, Croatia, Cyprus, Denmark, Finland, Hungary, Ireland Republic, Israel, Norway, Poland, Romania, Serbia, Slovakia, Slovenia, Sweden, Switzerland, Bolivia, Costa Rica, Guatemala, Honduras, United States, Algeria, Cameroon, Egypt, Morocco, Nigeria, South Africa, Tunisia, China PR, Iran, Japan, Korea Republic and Saudi Arabia
K=5 for all others
Number of goals – Obtaining the G value
The number of goals is taken into
account by use of a goal difference index. G is increased by half if a
game is won by two goals, and if the game is won by three or more goals
by a number decided through the appropriate calculation shown below;
If the game is a draw or is won by one goal
G = 1
If the game is won by two goals
G = 1,5
If the game is won by three or more goals
G = (11+N)/8
Where N is the goal difference
Result of match – Obtaining the W value
Result of match – Obtaining the W value
W is the result of the game (1 for a win, 0.5 for a draw, and 0 for a loss).
Expected result of match – Obtaining the W_e value
Expected result of match – Obtaining the W_e value
W_e is the expected result (win expectancy with a draw counting as 0.5) from the following formula:
W_e = 1 / (10^(-dr/400) + 1)
Where dr equals the difference in
ratings plus 100 points for a team playing at home. So dr of 0 gives
0.5, of 120 gives 0.666 to the higher ranked team and 0.334 to the
lower, and of 800 gives 0.99 to the higher ranked team and 0.01 to the
lower.
Initial ranking – Obtaining the W_o value for new teams
Initial ranking – Obtaining the W_o value for new teams
When a new team is promoted to the top
division, its initial ranking W_o will be given depending on the
strength of the league that this team belongs to. For example if a new
team is promoted in England, its ranking will be 1500, in France 1450,
in Netherlands 1400, in Greece 1350 and so on until 1250 for leagues
with K = 5.
No comments:
Post a Comment